built: 2021.02.26 17:56:00

sM3-A Interceptor
5 8 2
4 8
3 7 8 9 2
2 4 7 8 9 6
1 4 7 9 6

Weapon Hardpoint You can equip 1 C, P, or M upgrade.
s # 5 uSerissu 40
{2 3 3 1
felr Em Weapon Hardpoint While a friendly ship at range 0-1 defends, it may reroll 1 of its dice.
s # 4 uGenesis Red 31
{2 3 3 1
felr Em Weapon Hardpoint After you acquire a lock, you must remove all of your focus and evade tokens. Then, gain the same number of focus and evade tokens that the locked ship has.
s # 3 uLaetin A'shera 30
{2 3 3 1
felr Em Weapon Hardpoint After you defend or perform an attack, if the attack missed, gain 1 evade token.
s # 3 uQuinn Jast 31
{2 3 3 1
felr Em Weapon Hardpoint At the start of the Engagement Phase, you may gain 1 disarm token to recover 1 g on 1 of your equipped upgrades.
s # 3 Tansarii Point Veteran 29
{2 3 3 1
felr Em Weapon Hardpoint The defeat of Black Sun ace Talonbane Cobra by Car'das smugglers turned the tide of the Battle of Tansarii Point Station. Survivors of the clash are respected throughout the sector.
s # 2 uInaldra 30
{2 3 3 1
felr m Weapon Hardpoint While you defend or perform an attack, you may suffer 1 d damage to reroll any number of your dice.
s # 1 Cartel Spacer 25
{2 3 3 1
felr m Weapon Hardpoint MandalMotors' M3-A "Scyk" Interceptor is purchased in large quantities by the Hutt Cartel and the Car'das smugglers due to its low cost and customizability.
s # 1 uSunny Bounder 27
{2 3 3 1
felr m Weapon Hardpoint While you defend or perform an attack, after you roll or reroll your dice, if you have the same result on each of your dice, you may add 1 matching result.
s # 0 uG4R-G0R V/M 28
{2 3 3 1
aelr m Weapon Hardpoint After you defend, each other ship at range 0 suffers 1 c damage.