w
|
-
|
6
|
uPoe Dameron
|
61
|
|
flb
|
EXAmnt
|
Weapon Hardpoint |
After you perform an action, you may spend 1 g to perform a white action, treating it as red.
|
w
|
-
|
6
|
uPoe Dameron
|
55
|
|
flb
|
EXAmnt
|
Weapon Hardpoint |
After a friendly ship at range 0-2 performs an action during its activation, you may spend 2 g. If you do, that ship may perform a white action, treating it as red.
|
w
|
-
|
5
|
uEllo Asty
|
53
|
|
flb
|
EXAmnt
|
Weapon Hardpoint |
After you reveal a red Tallon Roll [ : or ;] maneuver, if you have 2 or fewer stress tokens, treat that maneuver as white.
|
w
|
-
|
5
|
uNien Nunb
|
54
|
|
flb
|
EXAmnt
|
Weapon Hardpoint |
After you gain a stress token, if there is an enemy ship in your { at range 0-1, you may remove that stress token.
|
w
|
-
|
4
|
Black Squadron Ace
|
46
|
|
flb
|
EXAmnt
|
Weapon Hardpoint |
During the Cold War, Poe Dameron's Black Squadron conducted daring covert operations against the First Order in defiance of treaties ratified by the New Republic Senate. |
w
|
-
|
4
|
uC'ai Threnalli
|
46
|
|
flb
|
EXAmnt
|
Weapon Hardpoint |
After you fully execute a maneuver, if you moved through a friendly ship, you may perform an e action.
|
w
|
-
|
4
|
uKare Kun
|
47
|
|
flb
|
EXAmnt
|
Weapon Hardpoint |
While you boost, you may use the [1 4] or [1 6] template instead.
|
w
|
-
|
4
|
uTemmin Wexley
|
49
|
|
flb
|
EXAmnt
|
Weapon Hardpoint |
After you fully execute a speed 2-4 maneuver, you may perform a b action.
|
w
|
-
|
4
|
uTemmin Wexley
|
53
|
|
flb
|
EXAmnt
|
Weapon Hardpoint |
At the start of the Engagement Phase, each friendly T-70 X-wing at range 0-3 may gain 1 strain token to flip its equipped n upgrade. If it does, that ship gains 1 calculate token.
|
w
|
-
|
3
|
uJessika Pava
|
51
|
|
flb
|
XAmnt
|
Weapon Hardpoint |
While you defend or perform an attack, you may spend 1 g or 1 non-recurring g from your equipped A upgrade to reroll up to 1 of your dice for each other friendly ship at range 0-1.
|
w
|
-
|
3
|
uJoph Seastriker
|
46
|
|
flb
|
EXAmnt
|
Weapon Hardpoint |
After you lose 1 shield, gain 1 evade token. |
w
|
-
|
3
|
Red Squadron Expert
|
43
|
|
flb
|
EXAmnt
|
Weapon Hardpoint |
Although the bulk of the Resistance Starfighter Corps is made up of young volunteers from the New Republic, their ranks are bolstered by veterans of the Galactic Civil War determined to finish what they started decades ago. |
w
|
-
|
2
|
uLieutenant Bastian
|
47
|
|
flb
|
XAmnt
|
Weapon Hardpoint |
After a ship at range 1-2 is dealt a damage card, you may acquire a lock on that ship. |
w
|
-
|
2
|
uNimi Chireen
|
47
|
|
flb
|
XAmnt
|
Weapon Hardpoint |
While you perform an attack, if the defender's initiative is higher than yours, you may change 1 blank result to a f result.
|
w
|
-
|
1
|
Blue Squadron Rookie
|
41
|
|
flb
|
XAmnt
|
Weapon Hardpoint |
The Incom-FreiTek T-70 X-Wing was designed to improve upon the tactical flexibility of the venerable T-65. The starfighter's advanced droid socket is compatible with a wide array of astromechs, and its modular weapons pods allow ground crews to tailor its payload for specific missions. |
w
|
-
|
1
|
uJaycris Tubbs
|
45
|
|
flb
|
XAmnt
|
Weapon Hardpoint |
After you fully execute a blue maneuver, you may choose a friendly ship at range 0-1. If you do, that ship removes 1 stress token. |