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Search: "{TORPEDO}"

Ships

Pilots

M # 4 uJoy Rekkoff 52
{3 3 4 0
flr>fb>f EP Concordia Faceoff While you perform an attack, you may spend 1 g from an equipped P upgrade. If you do, the defender rolls 1 fewer defense die.
B @ 4 uCaptain Jonus 43
{2 2 6 0
flr>l= EPMMYBBm Nimble Bomber While a friendly ship at range 0-1 performs a P or M attack, that ship may reroll up to 2 attack dice.
B @ 4 uMajor Rhymer 38
{2 2 6 0
flr>l= EPMMYBBm Nimble Bomber While you perform a P or M attack, you may increase or decrease the range requirement by 1, to a limit of 0-3.

Upgrades

n 0 Os-1 Arsenal Loadout While you have exactly 1 disarm token, you can still perform P and M attacks against targets you have locked. If you do, you cannot spend your lock during the attack. Add P and M slots.
H 2 Ordnance Tubes Setup: Equip this side faceup. You can perform P and M attacks only as bonus attacks. You must treat the { requirement of you equipped P and M upgrades as ~. Bonus Attack: Perform a P attack. Bonus Attack: Perform a M attack.
Ordnance Tubes (Offline) Offline You must treat the { requirement of your equipped P and M upgrades as }. Action: Spend 2 ( tp flip this card.
m 1 Munitions Failsafe While you perform a P or M attack, after rolling attack dice, you may cancel all dice results to recover 1 g you spent as a cost for the attack.
E 6 Saturation Salvo While you perform a P or M attack, you may spend 1 g from that upgrade. If you do, choose two defense dice. The defender must reroll those dice.
T 4 Ordnance Team While you perform a = action, you may apend up to 3 ( to reload that may additional g on your equipped M/P upgrades. After you perform a = action, you may spend 1 ( to remove 1 disarm token.
t # 2 uSlave I After you reveal a turn ( 4 or 6) or bank (7 or 9) maneuver, you may set your dial to the maneuver of the same speed and bearing in the other direction. Add P slot.