| 
          h
         | 
        
          !
         | 
        
          5
         | 
        
          uJan Ors
         | 
        
          41
         | 
        
          
         | 
        
          f>Rl>RbRj
         | 
        
          EWBmmt
         | 
        
         | 
        
While a friendly ship in your firing arc performs a primary attack, if you are not stressed, you may gain 1 stress token.  If you do, that ship may roll 1 additional attack die.         | 
      
      
        | 
          h
         | 
        
          !
         | 
        
          4
         | 
        
          uRoark Garnet
         | 
        
          38
         | 
        
          
         | 
        
          f>Rl>RbRj
         | 
        
          EWBmmt
         | 
        
         | 
        
At the start of the Engagement Phase, you may choose 1 ship in your firing arc.  If you do, it engages at initiative 7 instead of its standard initiative value this phase.         | 
      
      
        | 
          h
         | 
        
          !
         | 
        
          3
         | 
        
          uKyle Katarn
         | 
        
          31
         | 
        
          
         | 
        
          f>Rl>RbRj
         | 
        
          EWBmmt
         | 
        
         | 
        
At the start of the Engagement Phase, you may transfer 1 of your focus tokens to a friendly ship in your firing arc.         | 
      
      
        | 
          h
         | 
        
          !
         | 
        
          2
         | 
        
          Rebel Scout
         | 
        
          29
         | 
        
          
         | 
        
          f>Rl>RbRj
         | 
        
          WBmmt
         | 
        
         | 
        
Designed to look like a bird in flight by the Corellian Engineering Corporation, "hawk" series ships are exemplary transport craft.  Swift and rugged, the HWK-290 is often employed by Rebel agents as a mobile base of operations.         | 
      
      
        | 
          h
         | 
        
          #
         | 
        
          5
         | 
        
          uTápusk
         | 
        
          36
         | 
        
          
         | 
        
          f>Rl>RbRj
         | 
        
          EWBImmt
         | 
        
         | 
        
During the End Phase, before an enemy ship in your           p recovers 1 recurring g or h, you may spend 2 g.  If you do, that ship does not recover that g or h.
         | 
      
      
        | 
          h
         | 
        
          #
         | 
        
          4
         | 
        
          uDace Bonearm
         | 
        
          31
         | 
        
          
         | 
        
          f>Rl>RbRj
         | 
        
          EWBImmt
         | 
        
         | 
        
After an enemy ship at range 0-3 receives at least 1 ion token, you may spend 3           g.  If you do, that ship gains 2 additional ion tokens.
         | 
      
      
        | 
          h
         | 
        
          #
         | 
        
          3
         | 
        
          uGamut Key
         | 
        
          34
         | 
        
          
         | 
        
          f>Rl>RbRj
         | 
        
          EWBImmt
         | 
        
         | 
        
At the start of the End Phase, you may spend 2           g to choose yourself or a ship at in your p with 1 or more circular tokens.  During the End Phase, circular tokens are not removed from that ship.
         | 
      
      
        | 
          h
         | 
        
          #
         | 
        
          3
         | 
        
          uKanan Jarrus
         | 
        
          42
         | 
        
          
         | 
        
          f>Rl>RbRj
         | 
        
          FWBImmt
         | 
        
         | 
        
While you or a ship in your           p defends, you may spend 1 h.  If you do, the attacker rolls 1 fewer attack die.
         | 
      
      
        | 
          h
         | 
        
          #
         | 
        
          3
         | 
        
          uPalob Godalhi
         | 
        
          40
         | 
        
          
         | 
        
          f>Rl>RbRj
         | 
        
          EWBImmt
         | 
        
         | 
        
At the start of the Engagement Phase, you may choose 1 enemy ship in your firing arc at range 0-2.  If you do, transfer 1 focus or evade token from that ship to yourself.         | 
      
      
        | 
          h
         | 
        
          #
         | 
        
          2
         | 
        
          uTorkil Mux
         | 
        
          38
         | 
        
          
         | 
        
          f>Rl>RbRj
         | 
        
          WBImmt
         | 
        
         | 
        
At the start of the Engagement Phase, you may choose 1 ship in your firing arc.  If you do, that ship engages at initiative 0 instead of its normal initiative value this round.         | 
      
      
        | 
          h
         | 
        
          #
         | 
        
          1
         | 
        
          Spice Runner
         | 
        
          28
         | 
        
          
         | 
        
          f>Rl>RbRj
         | 
        
          WBImmt
         | 
        
         | 
        
Though its cargo space is limited compared to other light freighters, the small, swift HWK-290 is a favorite choice of smugglers who specialize in discreetly transporting precious goods.         |