built: 2020.08.05 18:07:14

Search: "{EVADE}"

Ships

Pilots

i # 4 uIG-88C 63
{3 3 5 3
aelb ESCCBImt Advanced Droid Brain After you perform a b action, you may perform an e action.
c ! 5 uNorra Wexley 55
{3
|2
1 6 3
flr EPWYAm While you defend, if there is an enemy ship at range 0-1, add 1 e result to your dice results.
b ! 4 uTen Numb 48
{3 1 4 4
f>rlr ESCCPmn While you defend or perform an attack, you may spend 1 stress token to change all of your f results to e or d results.
g ! 3 uEzra Bridger 40
{3 2 3 1 1`
fer>e FUWmt Locked and Loaded While you defend or perform an attack, if you are stressed, you may spend 1 F to change up to 2 of your f results to e or d results.
[ . 2 uCaptain Sear 45
{3 2 3 2
flr>fb>f Ztm While a friendly ship at range 0-3 performs a primary attack, if the defender is in its }, before the Neutralize Results step, the friendly ship may spend 1 calculate token to cancel 1 e result.
y ! 5 uNorra Wexley 41
{2 1 6 2
flr= EUPYABm While you defend, if there is an enemy ship at range 0-1, add 1 e result to your dice results.
. 4 uDIS-T81 ???
{3 3 3 0
aelr>eb>a Networked Calculations While you defend or perform an attack, you may spend 1 calculate token from a friendly ship in the enemy ship's firing arc to change 1 f result to an e or d result.
E - 2 uRonith Blario 34
p2 3 2 2
felrb EXM Refined Gyrostabilizers While you defend or perform an attack, if the enemy ship is in another friendly ship's p, you may spend 1 focus token from that friendly ship to change 1 of your f results to an e or d result.
Y - 5 uRey 68
q3 1 8 3 2`
flbR FMWWYImt While you defend or perform an attack, if the enemy ship is in your {, you may spend 1 F to change 1 of your blank results to an e or d result.
% ! 3 uEzra Bridger 40
{2
|2
2 4 1 1`
fo FWAmt Comms Shuttle While you defend or perform an attack, if you are stressed, you may spend 1 F to change up to 2 of your f results to e/d results.
x ! 3 uLeevan Tenza 44
{3 2 4 2
flr EPAImn After you perform a r or b action, you may perform a red e action.
R @ 4 uSeventh Sister 43
{2 3 2 2 2`
felr>fb>f FSM While you perform a primary attack, before the Neutralize Results step, you may spend 2 F to cancel 1 e result.
F ! 3 uEzra Bridger 30
{2 3 3 0 1`
fer Fm While you defend or perform an attack, if you are stressed, you may spend 1 F to change up to 2 of your f results to e or d results.
O + 5 uCommander Malarus 38
{2 3 3 1 2
felr EXm At the start of the Engagement Phase, you may spend 1 g and gain 1 stress token. If you do, until the end of the round, while you defend or perform an attack, you may change all of your f results to e or d results.
V @ 3 uCaptain Feroph 47
{3 1 6 2
feoj EWWm Adaptive Ailerons While you defend, if the attacker does not have any green tokens, you may change 1 of your blank or f results to an e result.

Upgrades

A / 7 uC1-10P Setup: Equip this side faceup. After you execute a maneuver, you may spend 1 g to perform a red e action, even while stressed. During the End Phase, if this card has 0 active g, flip it.
uC1-10P (Erratic) After you execute a maneuver, you must choose a ship at range 0-1. It gains 1 jam token.
C 3 Autoblasters Attack: If the defender is in your }, roll 1 additional die. During the Neutralize Results step, if you are not in the defender's {, e results do not cancel c results.
VW ! 6 uCarlist Rieekan After a friendly ship at range 0-2 is destroyed, you may choose a friendly ship at range 0-2. If you do, it may perform a red e action.
W ! 8 uC-3PO Before rolling defense dice, you may spend 1 calculate token to guess aloud a number 1 or higher. If you do and you roll exactly that many e results, add 1 e result. After you perform the a action, gain 1 calculate token.
W - 4 uHan Solo After you perform an e action, gain additional evade tokens equal to the number of enemy ships at range 0-1.
W ! 2 uLando Calrissian Action: Roll 2 defense dice. For each f result, gain 1 focus token. For each e result, gain 1 evade token. If both results are blank, the opposing player chooses focus or evade. You gain 1 token of that type.
W # 7 uLatts Razzi While you defend, if the attacker is stressed, you may remove 1 stress from the attacker to change 1 of your blank/ f results to an e result.
F 3 Brilliant Evasion While you defend, if you are not in the attacker's }, you may spend 1 F to change 2 of your f results to e results.
Y - 14 uRey While you defend or perform an attack, if the enemy ship is in your p, you may spend 1 F to change 1 of your blank results to a e or d result.
Z . 5 uK2-B4 While a friendly ship at range 0-3 defends, it may spend 1 calculate token. If it does, add 1 e result unless the attacker chooses to gain 1 strain token.
E 2 Crack Shot While you perform a primary attack, if the defender is in your }, before the Neutralize Results step, you may spend 1 g to cancel 1 e result.
E 4 Debris Gambit While you perform a red e action, if there is an obstacle at range 0-1, treat the action as white instead.
E 7 Juke While you perform an attack, if you are evading, you may change 1 of the defender's e results to a f result.
t @ 8 uVector Add W and G slots. After a ships deploys from you, it may perform a e or b action.