built: 2020.08.05 18:07:14

Search: "{CRIT}"

Ships

Pilots

c ! 3 uIbtisam 46
{3
|2
1 6 3
flr EPWYAm After you fully execute a maneuver, if you are stressed, you may roll 1 attack die. On a d or c result, remove 1 stress token.
g ! 2 u"Zeb" Orrelios 32
{3 2 3 1
fer>e UWmt Locked and Loaded While you defend, c results are neutralized before d results.
\ / 4 uBarriss Offee 38
{2 3 3 1 1`
felrb FAnm Fine-tuned Controls While a friendly ship at range 0-2 performs an attack, if the defender is in its }, you may spend 1 F to change 1 f result to a d result or 1 d result to a c result.
\ / 4 uLuminara Unduli 43
{2 3 3 1 2`
felrb FAnm Fine-tuned Controls While a friendly ship at range 0-2 defends, if it is not in the attacker's }, you may spend 1 F. If you do, change 1 c result to a d result or 1 d result to a f result.
e ! 4 uGavin Darklighter 60
{3 3 3 3
felr>lb>l ESPAm Experimental Scanners While a friendly ship performs an attack, if the defender is in your {, the attacker may change 1 d result to a c result.
= . 4 uDBS-404 30
{2 2 5 0
alr>l= PMBmn Networked Calculations You can perform primary attacks at range 0. While you perform an attack at attack range 0-1, you must roll 1 additional die. After the attack hits, suffer 1 c damage.
s # 0 uG4R-G0R V/M 28
{2 3 3 1
aelr m Weapon Hardpoint After you defend, each other ship at range 0 suffers 1 c damage.
% ! 2 u"Zeb" Orrelios 33
{2
|2
2 4 1
fo EWAmt Comms Shuttle While you defend, c results are neutralized before d results.
v # 4 uPrince Xizor 54
{3 3 4 1
flr>fb>f ESPmt Microthrusters While you defend, after the Neutralize Results step, another friendly ship at range 0-1 and in the attack arc may suffer 1 d or c damage. If it does, cancel 1 matching result.
x ! 5 uThane Kyrell 48
{3 2 4 2
flr EPAmn While you perform an attack, you may spend 1 f, d, or c result to look at the defender's facedown damage cards, choose 1, and expose it.
x ! 3 uBiggs Darklighter 48
{3 2 4 2
flr PAmn While another friendly ship at range 0-1 defends, before the Neutralize Results step, if you are in the attack arc, you may suffer 1 d or c damage to cancel 1 matching result.
R @ 4 uFifth Brother 42
{2 3 2 2 2`
felr>fb>f FSM While you perform an attack, after the Neutralize Results step, if the attack hit, you may spend 2 F to add 1 c result.
F @ 4 uSeyn Marana 30
{2 3 3 0
fer Em While you perform an attack, you may spend 1 c result. If you do, deal 1 facedown damage card to the defender, then cancel your remaining results.
F ! 2 u"Zeb" Orrelios 24
{2 3 3 0
fer m While you defend, c results are neutralized before d results.
O + 4 u"Static" 33
{2 3 3 1
felr EXm While you perform a primary attack, you may spend your lock on the defender and a focus token to change all of your results to c results.
O + 2 uTN-3465 28
{2 3 3 1
felr Xm While another friendly ship performs an attack, if you are at range 0-1 of the defender, you may suffer 1 c damage to change 1 of the attacker's results to a c result.
S + 4 uCaptain Phasma 39
{2
p2
2 3 3
f>Re>Rl>Rr>R ESXMYm Heavy Weapon Turret While you defend, after the Neutralize Results step, another friendly ship at range 0-1 must suffer 1 d/c damage to cancel 1 matching result.
d @ 5 uRear Admiral Chiraneau 76
q3 0 12 4
fliRo EPWWWYBmt While you perform an attack, if you are reinforced and the defender is in the ~ or ยก matching your reinforce token, you may change 1 of your f results to a c result.
_ . 3 uDFS-081 26
{2 2 3 0
alr>a Mmn Networked Calculations While a friendly ship at range 0-1 defends, it may spend 1 calculate token to change all c results to d results.
t # 4 uBossk 60
~3 1 9 3
fil ECMWWYImt While you perform a primary attack, after the Neutralize Results step, you may spend 1 c result to add 2 d results.
z # 4 uBossk 29
{2 2 2 2
flr EMIm Pursuit Craft While you perform a primary attack, after the Neutralize Results step, you may spend 1 c result to add 2 d results.

Upgrades

A # 4 uR5-P8 While you perform an attack against a defender in your {, you may spend 1 g to reroll 1 attack die. If the rerolled result is a c result, suffer 1 c damage.
C 3 Autoblasters Attack: If the defender is in your }, roll 1 additional die. During the Neutralize Results step, if you are not in the defender's {, e results do not cancel c results.
C 5 Heavy Laser Cannon Attack: After the Modify Attack Dice step, change all c results to d results.
C 6 Ion Cannon Attack: If this attack hits, spend 1 d or c result to cause the defender to suffer 1 d damage. All remaining d/c results inflict ion tokens instead of damage.
C 0 Jamming Beam Attack: If this attack hits, all d/c results inflict jam tokens instead of damage.
C 3 Tractor Beam Attack: If this attack hits, all d/c results inflict tractor tokens instead of damage.
G 10 Adaptive Shields While another friendly ship at range 0-1 defends, if it is a smaller size than you, you may spend 1 * or 2 ( to cancel 1 d or c result.
V @ 4 uAgent of the Empire You are a wing leader. Your wingmates must be 2, 3, 4, or 5 TIE/ln fighters. While you defend, up to 2 of your wingmates in the attack arc may suffer 1 d or c damage to cancel a matching result.
V + 4 uFirst Order Elite You are a wing leader. Your wingmates must be 2 or 3 TIE/fo fighters or TIE/sf fighters. While you defend, up to 2 of your wingmates in the attack arc may suffer 1 d or c damage to cancel a matching result.
V 2 Veteran Wing Leader You are a wing leader. Your wingmates must be 2, 3, 4, or 5 other ships of your ship type. While you defend, up to 2 of your wingmates in the attack arc may suffer 1 d or c damage to cancel a matching result.
W + ??? uAgent Terex Setup: Equip this side faceup and place 3 calculate tokens on this card. At the start of the Engagement Phase, you may choose a friendly ship at range 0-3 and remove 1 calculate token from this card to have that ship gain a matching token. Then, if there are no calculate tokens on this card, flip it.
uAgent Terex (Cyborg) During the System Phase, roll 1 attack die. On a d or c result, gain 1 calculate token. Otherwise gain 1 jam token. Action: Transfer 1 calculate token or 1 jam token to a ship at range 0-3.
W - 5 uChewbacca Setup: Lose 1 g. After a friendly ship at range 0-3 is dealt 1 damage card, recover 1 g. While you perform an attack, you may spend 2 g to change 1 f result to a c result.
W 3 Freelance Slicer While you defend, before attack dice are rolled, you may spend a lock you have on the attacker to roll 1 attack die. If you do, the attacker gains 1 jam token. Then, on a d or c result, gain 1 jam token.
W . 3 uGeneral Grievous While you defend, after the Neutralize Results step, if there are 2 or more d/c results, you may spend 1 g to cancel 1 d or c result. After a friendly ship is destroyed, recover 1 g.
W ! 9 uSaw Gerrera While you perform an attack, you may suffer 1 d damage to change all of your f results to c results.
F 1 Predictive Shot After you declare an attack, if the defender is in your }, you may spend 1 F. If you do, during the Roll Defense Dice step, the defender cannot roll more defense dice than the number of your d/c results.
Y @# 2 uBT-1 While you perform an attack, you may change 1 d result to a c result for each stress token the defender has.
Y / 4 uClone Commander Cody After you perform an attack that missed, if 1 or more d/c results were neutralized, the defender gains 1 strain token.
Y # 6 uDengar After you defend, if the attacker is in your firing arc, you may spend 1 g. If you do, roll 1 attack die unless the attacker chooses to remove 1 green token. On a d or c result, the attacker suffers 1 d damage.
Y @ 12 uFifth Brother While you perform an attack, you may spend 1 F to change 1 of your f results to a c result.
Y # 1 uGreedo While you perform an attack, you may spend 1 g to change 1 d result to a c result. While you defend, if your g is active, the attacker may change 1 d result to a c result.
H 5 Ion Cannon Battery Setup: Equip this side faceup. Bonus Attack: Spend 1 (. If this attack hits, the defender suffers 1 c damage, and all d/c results inflict ion tokens instead of damage.
Ion Cannon Battery (Offline) Offline After you engage, you may spend 2 ( to flip this card.
I 2 Coaxium Hyperfuel You can perform the s action even while stressed. If you do, you suffer 1 c damage unless you expose 1 of your damage cards. After you partially execute a maneuver, you may expose 1 of your damage cards or suffer 1 c damage to perform a s action.
MM 6 uDiamond-Boron Missiles Attack ( l): Spend 1 g. After this attack hits, you may spend 1 g. If you do, each ship at range 0-1 of the defender with agility equal to or less than the defender's rolls 1 attack die and suffers 1 d/c damage for each matching result.
M . 5 Energy-Shell Charges Attack ( a): Spend 1 g. While you perform this attack, you may spend 1 calculate token to change 1 f result to a c result. Action: Reload this card.
M 3 Ion Missiles Attack ( l): Spend 1 g. If this attack hits, spend 1 d or c result to cause the defender to suffer 1 d damage. All remaining d/c results inflict ion tokens instead of damage.
M 6 Mag-Pulse Warheads Attack ( l): Spend 1 g. If this attack hits, the defender suffers 1 c damage and gains 1 deplete and 1 jam token. Then cancel all d/c results.
E ??? Deadeye Shot While you perform a primary attack, if the defender is in your }, you may spend 1 d result or change 1 c to a d result. If you do, the defender exposes 1 of its damage cards.
E ??? Ion Limiter Override After you fully execute a red maneuver, you may perform a r action, even while stressed. If you do, roll an attack die; on a d result gain 1 strain token, and on a c result, gain 1 ion token.
E 1 Marksmanship While you perform an attack, if the defender is in your }, you may change 1 d result to a c result.
E + 2 Proud Tradition Setup: Equip this side faceup. While you have 2 or fewer stress tokens, you may perform f actions even while stressed. After you perform an attack, if you are stressed, the defender may spend 1 focus token or suffer 1 c damage to flip this card.
False Tradition Treat your f actions as red.
E ! 3 Selfless While another friendly ship at range 0-1 defends, before the Neutralize Results step, if you are in the attack arc, you may suffer 1 c damage to cancel 1 c result.
E . 2 Treacherous While you defend, you may choose a ship obstructing the attack and spend 1 g. If you do, cancel 1 d or c result, and the ship you chose gains 1 strain token. After a ship at range 0-3 is destroyed, recover 1 g.
T # 2 IG-RM Droids While you perform an attack, if you are calculating, you may change 1 d result to a c result.
P 5 Adv. Proton Torpedoes Attack ( l): Spend 1 g. Change 1 d result to a c result.
P 5 Ion Torpedoes Attack ( l): Spend 1 g. If this attack hits, spend 1 d or c result to cause the defender to suffer 1 d damage. All remaining d/c results inflict ion tokens instead of damage.
P 8 Plasma Torpedoes Attack ( l): Spend 1 g. During the Neutralize Results step, c results are canceled before d results. After this attack hits, the defender loses 1 shield.
P 13 Proton Torpedoes Attack ( l): Spend 1 g. Change 1 d result to a c result.
U 5 Ion Cannon Turret Attack: If this attack hits, spend 1 d or c result to cause the defender to suffer 1 d damage. All remaining d/c results inflict ion tokens instead of damage.