built: 2020.08.05 18:07:14

Search: "{CALCULATE}"

Ships

Pilots

i # 4 uIG-88A 66
{3 3 5 3
aelb ESCCBImt Advanced Droid Brain At the start of the Engagement Phase, you may choose 1 friendly ship with a on its action bar at range 1-3. If you do, transfer 1 of your calculate tokens to it.
= . 1 uuBaktoid Prototype 28
{2 2 5 0
alr>l= SMMmn Networked Calculations While you perform a special attack, if a friendly ship with the Networked Calculations ship ability has a lock on the defender, you may ignore the f, a, or l requirement of that attack.
; . 5 uBerwer Kret 36
}3
p2
3 4 0
fe EE Pinpoint Tractor Array After you perform an attack that hits, each friendly ship with a on its action bar and a lock on the defender may perform a red a action.
_ . 1 uuHaor Chall Prototype 21
{2 2 3 0
alr>a Mmn Networked Calculations After an enemy ship in your } at range 0-2 declares another friendly ship as the defender, you may perform a a or l action.

Upgrades

W ! 8 uC-3PO Before rolling defense dice, you may spend 1 calculate token to guess aloud a number 1 or higher. If you do and you roll exactly that many e results, add 1 e result. After you perform the a action, gain 1 calculate token.
W / 8 uC-3PO While you defend, if you are calculating, you may reroll 1 defense die. After you perform a a action, gain 1 calculate token.
W - 6 uC-3PO While you coordinate, you can choose friendly ships beyond range 2 if they have a on their action bar. After you perform the a or o action, gain 1 calculate token.
W # 3 uIG-88D You have the pilot ability of each other friendly ship with the IG-2000 upgrade. After you perform a a action, gain 1 calculate token.
M . 5 Energy-Shell Charges Attack ( a): Spend 1 g. While you perform this attack, you may spend 1 calculate token to change 1 f result to a c result. Action: Reload this card.
MM ??? Multi-Missile Pods Attack ( a or l): Spend 1 g. If the defender is in your {, you may spend 1 g to roll 1 additional attack die. If the defender is in your }, you map spend up to 2 g to roll that many additional attack dice instead.
S 0:2 1:2 2:2 3:2 4:2 5:4 6:6 Passive Sensors Action: Spend 1 g. You can only perform this action in your Perform Action step. While your g is inactive, you cannot be coordinated. Before you engage, if your g is inactive, you may perform a a or l action.
Z . 11 uTA-175 After a friendly ship at range 0-3 with a on its action bar is destroyed, each friendly ship at range 0-3 with a in its action bar gains 1 calculate token.
t @ 3 uCorvus You can dock up to 2 small ships. After you perform a a action, gain 1 calculate token.