|Devices||1 Bomblet, 1 Ion Bomb, 1 Proton Bomb, 1 Seismic Charge|
In player order, players take turns choosing an obstacle or device and placing it into the play area until all obstacles and devices have been placed.
During the End Phase, for each Bomb device in the play area, roll 1 attack die. On a f result, add 2 fuse markers to that device. On a d result, remove 1 fuse marker from that device. On a c result, remove all fuse markers from that device.
|Availability||Fully Loaded Devices Pack|