@ |
8 |
u"Omega Leader
|
21 |
|
2 |
3 |
3 |
1 |
flre |
EX |
Enemy ships that you have locked cannot modify any dice when attacking you or defending against your attacks. |
@ |
7 |
u"Omega Ace"
|
20 |
|
2 |
3 |
3 |
1 |
flre |
EX |
When attacking, you may spend a focus token and a target lock you have on the defender to change all of your results to c results.
|
@ |
7 |
u"Zeta Leader
|
20 |
|
2 |
3 |
3 |
1 |
flre |
EX |
When attacking, if you are not stressed, you may receive 1 stress token to roll 1 additional attack die. |
@ |
6 |
u"Epsilon Leader"
|
19 |
|
2 |
3 |
3 |
1 |
flre |
X |
At the start of the Combat phase, remove 1 stress token from each friendly ship at Range 1. |
@ |
5 |
u"Zeta Ace
|
18 |
|
2 |
3 |
3 |
1 |
flre |
EX |
When performing a barrel roll, you may use the [ 8 2] template (instead of the [8 1] template).
|
@ |
4 |
Omega Squadron Pilot
|
17 |
|
2 |
3 |
3 |
1 |
flre |
EX |
To attain a coveted position in the skilled Omega squadron, pilots had to demonstrate both their exceptional skill and their unwavering dedication to the First Order. |
@ |
4 |
u"Epsilon Ace
|
17 |
|
2 |
3 |
3 |
1 |
flre |
X |
While you do not have any Damage cards, treat your pilot skill value as "12". |
@ |
3 |
Zeta Squadron Pilot
|
16 |
|
2 |
3 |
3 |
1 |
flre |
X |
The fragility of TIE fighters during the Galactic Civil War led engineers to improve survivability, resulting in a more durable starfighter. |
@ |
1 |
Epsilon Squadron Pilot
|
15 |
|
2 |
3 |
3 |
1 |
flre |
X |
Following the traditions of the Galactic Empire, the First Order has kept the TIE fighter design in service, but has updated the craft to modern combad standards. |