@ |
8 |
uTomax Bren
|
24 |
|
2 |
2 |
6 |
0 |
flr |
EPPMMB |
Once per round, after you discard an E Upgrade card, flip that card faceup.
|
@ |
7 |
uMajor Rhymer
|
26 |
|
2 |
2 |
6 |
0 |
flr |
EPPMMB |
When attacking with a secondary weapon, you may increase or decrease the weapon range by 1 to a limit of Range 1-3. |
@ |
6 |
uCaptain Jonus
|
22 |
|
2 |
2 |
6 |
0 |
flr |
EPPMMB |
When another friendly ship at Range 1 attacks with a secondary weapon, it may reroll up to 2 attack dice. |
@ |
5 |
Gamma Squadron Veteran
|
19 |
|
2 |
2 |
6 |
0 |
flr |
EPPMMB |
The white-striped TIE bombers flown by the elite Gamma Squadron possess enhanced maneuverability, allowing them to nimbly strike capital ships with fearsome ease. |
@ |
4 |
Gamma Squadron Pilot
|
18 |
|
2 |
2 |
6 |
0 |
flr |
PPMMB |
While not as agile or fast as other TIE variants, TIE bombers can carry enough firepower to destroy virtually any enemy target. |
@ |
3 |
u"Deathfire"
|
17 |
|
2 |
2 |
6 |
0 |
flr |
PPMMB |
When you reveal your maneuver dial or after you perform an action, you may perform a B Upgrade card action as a free action.
|
@ |
2 |
Scimitar Squadron Pilot
|
16 |
|
2 |
2 |
6 |
0 |
flr |
PPMMB |
The onboard targeting computer is extremely precise, allowing a TIE bomber to pinpoint its target while avoiding collateral damage to the surrounding area. |