# |
9 |
uFenn Rau
|
28 |
|
3 |
3 |
4 |
0 |
flrb |
EP |
When attacking or defending, if the enemy ship is at Range 1, you may roll 1 additional die. |
# |
7 |
uOld Teroch
|
26 |
|
3 |
3 |
4 |
0 |
flrb |
EP |
At the start of the Combat phase, you may choose 1 enemy ship at Range 1. If you are inside its firing arc, it discards all focus and evade tokens. |
# |
6 |
uKad Solus
|
25 |
|
3 |
3 |
4 |
0 |
flrb |
EP |
After you execute a red maneuver, assign 2 focus tokens to your ship. |
# |
5 |
Concord Dawn Ace
|
23 |
|
3 |
3 |
4 |
0 |
flrb |
EP |
The elite of the Concord Dawn Protectorate mastered the Concordia Face Off maneuver, leveraging their ships' narrow attack profile to execute deadly head-on charges. |
# |
3 |
Concord Dawn Veteran
|
22 |
|
3 |
3 |
4 |
0 |
flrb |
EP |
Concord Dawn Protectors favored an aggressive approach, using their craft's pivot wing technology to achieve unmatched agility in the pursuit of their quarry. |
# |
1 |
Zealous Recruit
|
20 |
|
3 |
3 |
4 |
0 |
flrb |
P |
The Concord Dawn Protectorate starfighter was armed with a hidden torpedo launcher, allowing it to launch a deadly salvo before its foes realized it was carrying ordnance. |