xhud.sirjorj.com/xwing.cgi/ships/M3-A Scyk Interceptorbuilt: 2019.05.20 13:03:32

sM3-A Scyk Interceptor
5 2
4 8
3 7 8 9 2
2 4 7 8 9 6
1 4 7 9 6

# 8 uSerissu 20 2 3 2 1 flre E When another friendly ship at Range 1 is defending, it may reroll 1 defense die.
# 7 uGenesis Red 19 2 3 2 1 flre E After you acquire a target lock, assign focus and evade tokens to your ship until you have the same number of each token as the locked ship.
# 6 uLaetin A'shera 18 2 3 2 1 flre After you defend against an attack, if the attack did not hit, you may assign 1 evade token to your ship.
# 6 uQuinn Jast 19 2 3 2 1 flre E At the start of the Combat phase, you may receive a weapons disabled token to flip one of your discarded P or M Upgrade cards faceup.
# 5 Tansarii Point Veteran 17 2 3 2 1 flre E The defeat of Black Sun ave Talonbane Cobra by Car'das smugglers turned the tide of the Battle of Tansarii Point Station. Survivors of the clash are respected throughout the sector.
# 3 uInaldra 15 2 3 2 1 flre E When attacking or defending, you may sped 1 shield to reroll any number of your dice.
# 2 Cartel Spacer 14 2 3 2 1 flre MandalMotors' M3-A "Scyk" Interceptor was purchased in large quantities by the Hutt Cartel and the Car'das smugglers due to its low cost and customizability.
# 1 uSunny Bounder 14 2 3 2 1 flre Once per round, after you roll or reroll dice, if you have the same result on each of your dice, you may add 1 matching result.