xhud.sirjorj.com/xwing.cgi/ships/HWK-290built: 2019.09.17 23:38:55

hHWK-290
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! 8 uJan Ors 25 1 2 4 1 fl EUW When another friendly ship at Range 1-3 is attacking, if you have no stress tokens, you may receive 1 stress token to allow that ship to roll 1 additional attack die.
! 6 uKyle Katarn 21 1 2 4 1 fl EUW At the start of the Combat phase, you may assign 1 of your focus tokens to another friendly ship at Range 1-3.
! 4 uRoark Garnet 19 1 2 4 1 fl UW At the start of the Combat phase, choose 1 other friendly ship at Range 1-3 Until the end of the phase, treat that ship's pilot skill value as "12".
! 2 Rebel Operative 16 1 2 4 1 fl UW Designed after a bird in flight by Corellian Engineering Corporation, the "hawk" series excelled in its role as a personal transport.
# 7 uDace Bonearm 23 1 2 4 1 fl ECWI When an enemy ship at range 1-3 receives at least 1 ion token, if you are not stressed, you may receive 1 stress token to cause that ship to suffer 1 damage.
# 5 uPalob Godalhi 20 1 2 4 1 fl ECWI At the start of the Combat phase, you may remove 1 focus or evade token from an enemy ship at range 1-2 and assign it to yourself.
# 3 uTorkil Mux 19 1 2 4 1 fl CWI At the end of the Activation phase, choose 1 enemy ship at Range 1-2. Until the end of the Combat phase, treat that ship's pilot shill value as "0".
# 1 Spice Runner 16 1 2 4 1 fl CWI With nothing more that a desire to fly and a junkyard at their disposal, crafty mechanics can make almost anything spaceworthy.