B
|
@
|
5
|
uTomax Bren
|
35
|
|
flr>l=
|
EPMMYBBm
|
Nimble Bomber |
After you perform a = action, you may recover 1 g token on 1 of your equipped E upgrade cards.
|
B
|
@
|
4
|
uCaptain Jonus
|
45
|
|
flr>l=
|
EPMMYBBm
|
Nimble Bomber |
While a friendly ship at range 0-1 performs a P or M attack, that ship may reroll up to 2 attack dice.
|
B
|
@
|
4
|
uMajor Rhymer
|
37
|
|
flr>l=
|
EPMMYBBm
|
Nimble Bomber |
While you perform a P or M attack, you may increase or decrease the range requirement by 1, to a limit of 0-3.
|
B
|
@
|
3
|
Gamma Squadron Ace
|
30
|
|
flr>l=
|
EPMMYBBm
|
Nimble Bomber |
Though it sacrifices a degree of speed and maneuverability compared to a TIE/ln, the TIE bomber's increased payload can carry enough firepower to destroy virtually any enemy target. |
B
|
@
|
2
|
u"Deathfire"
|
32
|
|
flr>l=
|
PMMYBBm
|
Nimble Bomber |
After you are destroyed, before you are removed, you may perform an attack and drop or launch 1 device. |
B
|
@
|
2
|
Scimitar Squadron Pilot
|
27
|
|
flr>l=
|
PMMYBBm
|
Nimble Bomber |
The TIE/sa is exceptionally nimble for a bomber, allowing it to pinpoint its target while avoiding excessive collateral damage to the surrounding area. |