xhud.sirjorj.com/xwing.cgi/ships2/TIE/sa Bomberbuilt: 2019.08.13 15:06:02

BTIE/sa Bomber
5 2
4 8
3 4 7 8 9 6 2
2 4 7 8 9 6
1 7 8 9

Nimble Bomber If you would drop a device using a 8 template, you may use a 7 or 9 template of the same speed instead.
B @ 5 uTomax Bren 36
{2 2 6 0
flr>l= EPMMYBBm Nimble Bomber After you perform a = action, you may recover 1 g token on 1 of your equipped E upgrade cards.
B @ 4 uCaptain Jonus 43
{2 2 6 0
flr>l= EPMMYBBm Nimble Bomber While a friendly ship at range 0-1 performs a P or M attack, that ship may reroll up to 2 attack dice.
B @ 4 uMajor Rhymer 38
{2 2 6 0
flr>l= EPMMYBBm Nimble Bomber While you perform a P or M attack, you may increase or decrease the range requirement by 1, to a limit of 0-3.
B @ 3 Gamma Squadron Ace 32
{2 2 6 0
flr>l= EPMMYBBm Nimble Bomber Though it sacrifices a degree of speed and maneuverability compared to a TIE/ln, the TIE bomber's increased payload can carry enough firepower to destroy virtually any enemy target.
B @ 2 u"Deathfire" 34
{2 2 6 0
flr>l= PMMYBBm Nimble Bomber After you are destroyed, before you are removed, you may perform an attack and drop or launch 1 device.
B @ 2 Scimitar Squadron Pilot 29
{2 2 6 0
flr>l= PMMYBBm Nimble Bomber The TIE/sa is exceptionally nimble for a bomber, allowing it to pinpoint its target while avoiding excessive collateral damage to the surrounding area.