xhud.sirjorj.com/xwing.cgi/ships2/HWK-290 Light Freighterbuilt: 2019.07.22 18:43:43

hHWK-290 Light Freighter
4 8
3 4 7 8 9 6
2 4 7 8 9 6
1 7 8 9
0 5

h ! 5
uJan Ors
43
p2 2 3 2
f>Rl>RbRj EWBmmt While a friendly ship in your firing arc performs a primary attack, if you are not stressed, you may gain 1 stress token. If you do, that ship may roll 1 additional attack die.
h ! 4
uRoark Garnet
41
p2 2 3 2
f>Rl>RbRj EWBmmt At the start of the Engagement Phase, you may choose 1 ship in your firing arc. If you do, it engages at initiative 7 instead of its standard initiative value this phase.
h ! 3
uKyle Katarn
36
p2 2 3 2
f>Rl>RbRj EWBmmt At the start of the Engagement Phase, you may transfer 1 of your focus tokens to a friendly ship in your firing arc.
h ! 2
Rebel Scout
30
p2 2 3 2
f>Rl>RbRj WBmmt Designed to look like a bird in flight by the Corellian Engineering Corporation, "hawk" series ships are exemplary transport craft. Swift and rugged, the HWK-290 is often employed by Rebel agents as a mobile base of operations.
h # 4
uDace Bonearm
34
p2 2 3 2 3`
f>Rl>RbRj EWBImmt After an enemy ship at range 0-3 receives at least 1 ion token, you may spend 3 g. If you do, that ship gains 2 additional ion tokens.
h # 3
uPalob Godalhi
40
p2 2 3 2
f>Rl>RbRj EWBImmt At the start of the Engagement Phase, you may choose 1 enemy ship in your firing arc at range 0-2. If you do, transfer 1 focus or evade token from that ship to yourself.
h # 2
uTorkil Mux
37
p2 2 3 2
f>Rl>RbRj WBImmt At the start of the Engagement Phase, you may choose 1 ship in your firing arc. If you do, that ship engages at initiative 0 instead of its normal initiative value this round.
h # 1
Spice Runner
31
p2 2 3 2
f>Rl>RbRj WBImmt Though its cargo space is limited compared to other light freighters, the small, swift HWK-290 is a favorite choice of smugglers who specialize in discreetly transporting precious goods.