h
|
!
|
5
|
uJan Ors
|
41
|
|
f>Rl>RbRj
|
EWBmmt
|
|
While a friendly ship in your firing arc performs a primary attack, if you are not stressed, you may gain 1 stress token. If you do, that ship may roll 1 additional attack die. |
h
|
!
|
4
|
uRoark Garnet
|
38
|
|
f>Rl>RbRj
|
EWBmmt
|
|
At the start of the Engagement Phase, you may choose 1 ship in your firing arc. If you do, it engages at initiative 7 instead of its standard initiative value this phase. |
h
|
!
|
3
|
uKyle Katarn
|
31
|
|
f>Rl>RbRj
|
EWBmmt
|
|
At the start of the Engagement Phase, you may transfer 1 of your focus tokens to a friendly ship in your firing arc. |
h
|
!
|
2
|
Rebel Scout
|
29
|
|
f>Rl>RbRj
|
WBmmt
|
|
Designed to look like a bird in flight by the Corellian Engineering Corporation, "hawk" series ships are exemplary transport craft. Swift and rugged, the HWK-290 is often employed by Rebel agents as a mobile base of operations. |
h
|
#
|
5
|
uTápusk
|
36
|
|
f>Rl>RbRj
|
EWBImmt
|
|
During the End Phase, before an enemy ship in your p recovers 1 recurring g or h, you may spend 2 g. If you do, that ship does not recover that g or h.
|
h
|
#
|
4
|
uDace Bonearm
|
31
|
|
f>Rl>RbRj
|
EWBImmt
|
|
After an enemy ship at range 0-3 receives at least 1 ion token, you may spend 3 g. If you do, that ship gains 2 additional ion tokens.
|
h
|
#
|
3
|
uGamut Key
|
34
|
|
f>Rl>RbRj
|
EWBImmt
|
|
At the start of the End Phase, you may spend 2 g to choose yourself or a ship at in your p with 1 or more circular tokens. During the End Phase, circular tokens are not removed from that ship.
|
h
|
#
|
3
|
uKanan Jarrus
|
42
|
|
f>Rl>RbRj
|
FWBImmt
|
|
While you or a ship in your p defends, you may spend 1 h. If you do, the attacker rolls 1 fewer attack die.
|
h
|
#
|
3
|
uPalob Godalhi
|
40
|
|
f>Rl>RbRj
|
EWBImmt
|
|
At the start of the Engagement Phase, you may choose 1 enemy ship in your firing arc at range 0-2. If you do, transfer 1 focus or evade token from that ship to yourself. |
h
|
#
|
2
|
uTorkil Mux
|
38
|
|
f>Rl>RbRj
|
WBImmt
|
|
At the start of the Engagement Phase, you may choose 1 ship in your firing arc. If you do, that ship engages at initiative 0 instead of its normal initiative value this round. |
h
|
#
|
1
|
Spice Runner
|
28
|
|
f>Rl>RbRj
|
WBImmt
|
|
Though its cargo space is limited compared to other light freighters, the small, swift HWK-290 is a favorite choice of smugglers who specialize in discreetly transporting precious goods. |