xhud.sirjorj.com/xwing.cgi/damagedecks/Core Setbuilt: 2019.08.13 15:06:02

Blinded Pilot Pilot The next time you attack, do not roll any attack dice. Then flip this card facedown.
Console Fire Ship At the start of each Combat phase, roll 1 attack die. On a d result, suffer 1 damage. Action: Flip this card facedown.
Damaged Cockpit Pilot After the round in which you receive this card, treat your pilot skill value as "0."
Damaged Engine Ship Treat all turn maneuvers ( 4 or 6) as red maneuvers.
Damaged Sensor Array Ship You cannot perform the actions listed in your action bar. Action: Roll 1 attack die. On a d result, flip this card facedown.
Direct Hit! Ship This card counts as 2 damage against your hull.
Injured Pilot Pilot All players must ignore your pilot ability and all of your E Upgrade cards.
Minor Explosion Ship Immediately roll 1 attack die. On a d result, suffer 1 damage. Then flip this card facedown.
Minor Hull Breach Ship After executing a red maneuver, roll 1 attack die. On a d result, suffer 1 damage.
Munitions Failure Ship Immediately choose 1 if your secondary weapon Upgrade cards and discard it. Then flip this Damage card facedown.
Structural Damage Ship Reduce your agility value by 1 (to a minimum of "0"). Action: Roll 1 attack die. On a d result, flip this card facedown.
Stunned Pilot Pilot After you execute a maneuver that causes you to overlap either another ship or an obstacle token, suffer 1 damage.
Thrust Control Fire Ship Immediately receive 1 stress token. Then flip this card facedown.
Weapon Malfunction Ship Reduce your primary weapon value by 1 (to a minimum of "0"). Action: Roll 1 attack die. On a d or c result, flip this card facedown.